My dissertation: Simulating ethically contentious behaviour
My PhD thesis is on using simulation to experiment with, explore and hopefully better understand controversial or unethical behaviour. It falls mainly into the category of Artificial Life (or ALife), but like most research, draws from several other areas as well, such as philosophy (ethics and epistemology), evolutionary biology and social science.
Below are some pages on the thesis and the research involved:
Other projects available on the web
I develop and manage a handful of sites for my brothers' printing and magazine production company. These are the sites:
Recently, I've also helped my supervisors on one of their part-time projects, which involves using machine learning techniques (embodied in a bot named BPP) to play poker. Here are some related sites:
If you need to contact me, you can send an email to 'sm' at voracity.org.